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The Good Dog Playbook™ — 30 Days of Games, Tricks & Enrichment
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10 minutes of brain work tires a dog out about as much as 30 minutes of walking. This is 30 days of that — one game, trick, or enrichment activity per day, 5–15 minutes each, tested on our own two dogs (Rover, the athlete; Oak, the philosopher).
- Week 1 — Brain Games: the name game, marker word, nose work, and the check-in habit every well-behaved dog has
- Week 2 — Trick School: spin, shake, sit pretty, roll over, peekaboo, and your dog's first full routine
- Week 3 — The Sniffing Week: snuffle boxes, treat trails, hide & seek — the calm, exhausting work dogs are built for
- Week 4 — The Together Week: obstacle courses, tug with rules, a calm-down ritual, and Graduation Day
Zero fancy equipment — a muffin tin, a towel, the recycling pile, and roughly 200 tiny treats' worth of love. Every day includes exact steps, time, treat count, and a "if your dog gets stuck" fix.
Includes a 30-day progress tracker, an official-ish Certificate of Graduation, and the Cheese Tax Ceremony (Day 28 — it's canon).
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